Micro-Credential in
Critical Game Studies
DGA11013
Course Category:
Design Skills; Digital Game Skill
Mode of Delivery:
Conventional / ODL
Language of Instruction:
English
Level of the Course:
Year 1
Prerequisite:
Not Applicable
Credit Value:
3 credits
Duration:
14 Academic Weeks
Total Learning Hours:
120 hours
Synopsis:
Learner will study the use and construction of contemporary game design and its cultural significance. The focus of studies will be the use and construction of mechanics, visual aesthetic, narrative and character in videogames. Presentations and screenings illustrating key concepts in game design will be followed by group discussion and writing and design activities.
Learning Outcomes
- Demonstrate critical and analytical abilities.
- Critically connect the relationship and influences between video games and technology, and between video games and contemporary culture.
- Classify the conventions of game design and mechanics and be able to communicate it to other diverse practitioners.
Assessment Methods
and Types:
Assignment 50% and Project 50%
Content Outline:
- Game Genre Studies Report
- History of Game Development Report
- Game technology & Future of Game
- Storytelling & Gameplay Trend
- Multiplayer, Serious Game & Gamification Report & Presentation
Additional Requirement:
NIL
Entry Requirement:
Minimum Age: 18 years old
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Time Table
Course Price:
RM2400.00
Why Choose a Micro-Credential Credit Bearing?
Pathway to Academic Qualification
Stackable & Modulised Learning
Credits
Value
Competency & Versatility
Recognition & Accredited
14 Academic Weeks
Join RU Class
Doing While Learning
Digital Credentials
Life Long Learning
Pathway to the Qualification
Entry Requirement of the Origin Programme