Micro-Credential Credit Bearing

Micro-Credential in
Critical Game Studies​


Course Category:

Design Skills; Digital Game Skill

Origin Programme:

Mode of Delivery: 

Conventional / ODL

Language of Instruction:


Level of the Course:

Year 1


Not Applicable

Credit Value:

3 credits


14 Academic Weeks

Total Learning Hours:

120 hours


Learner will study the use and construction of contemporary game design and its cultural significance. The focus of studies will be the use and construction of mechanics, visual aesthetic, narrative and character in videogames. Presentations and screenings illustrating key concepts in game design will be followed by group discussion and writing and design activities.

Learning Outcomes

  1. Demonstrate critical and analytical abilities.
  2. Critically connect the relationship and influences between video games and technology, and between video games and contemporary culture.
  3. Classify the conventions of game design and mechanics and be able to communicate it to other diverse practitioners.

Assessment Methods 
and Types:

Assignment 50% and Project 50%

Content Outline:

  1. Game Genre Studies Report
  2. History of Game Development Report
  3. Game technology & Future of Game
  4. Storytelling & Gameplay Trend
  5. Multiplayer, Serious Game & Gamification Report & Presentation

Additional Requirement:


Entry Requirement:

Minimum Age: 18 years old

Click [here] to contact us if you are below the Minimum Age

Next Intake

Contact us to check the next available intake

Time Table

Mon 14:00 – 17:00 hr

Course Price:


Why Choose a Micro-Credential Credit Bearing?

Pathway to Academic Qualification
Stackable & Modulised Learning
Competency & Versatility
Recognition & Accredited
14 Academic Weeks
Join RU Class
Doing While Learning
Digital Credentials
Life Long Learning

Pathway to the Qualification

Entry Requirement of the Origin Programme

Diploma in Digital Game Art

Diploma in Digital Game Art

DGA is currently a PA programme. No credit transfer is available